CBSE Class X ยท Chapter 10 ยท Interactive Diagrams
Drag the slider to change the angle of incidence and watch the reflected ray obey the law: โ i = โ r.
Left: Regular reflection (smooth surface, e.g., mirror) โ parallel rays remain parallel after reflection.
Right: Diffuse reflection (rough surface, e.g., wall) โ parallel rays scatter in different directions. Both still obey the law of reflection at each point!
| Term | Symbol | Description |
|---|---|---|
| Pole | P | Centre of the mirror's reflecting surface |
| Centre of Curvature | C | Centre of the sphere of which the mirror is a part |
| Focus | F | Midpoint between P and C; where parallel rays converge (concave) or appear to diverge from (convex) |
| Radius of Curvature | R | Distance from P to C (R = 2f) |
| Principal Axis | โ | Straight line through P and C |
| Object Position | Image Position | Nature | Size |
|---|---|---|---|
| At infinity | At F | Real, inverted | Highly diminished |
| Beyond C | Between F and C | Real, inverted | Diminished |
| At C | At C | Real, inverted | Same size |
| Between C and F | Beyond C | Real, inverted | Enlarged |
| At F | At infinity | Real, inverted | Highly enlarged |
| Between F and P | Behind mirror | Virtual, erect | Enlarged |
Light bends when passing from one medium to another. Drag the slider to change the angle and see how the refracted ray behaves.
| Material | Refractive Index (n) | Speed of Light (km/s) |
|---|---|---|
| Vacuum / Air | 1.00 | 3,00,000 |
| Water | 1.33 | 2,25,564 |
| Glass (crown) | 1.52 | 1,97,368 |
| Diamond | 2.42 | 1,23,967 |
| Kerosene | 1.44 | 2,08,333 |
| Object Position | Image Position | Nature | Size |
|---|---|---|---|
| At infinity | At Fโ | Real, inverted | Highly diminished (point) |
| Beyond 2Fโ | Between Fโ and 2Fโ | Real, inverted | Diminished |
| At 2Fโ | At 2Fโ | Real, inverted | Same size |
| Between Fโ and 2Fโ | Beyond 2Fโ | Real, inverted | Enlarged |
| At Fโ | At infinity | Real, inverted | Infinitely large |
| Between Fโ and O | Same side as object | Virtual, erect | Enlarged |
Convex lens โ positive power (+D). Concave lens โ negative power (โD).
For combination: P = Pโ + Pโ + Pโ + ...
Move the object along the principal axis to see how the image changes.
Move the object to see real/virtual image formation through a convex lens.
| Quantity | Concave Mirror | Convex Mirror | Convex Lens | Concave Lens |
|---|---|---|---|---|
| u | โve | โve | โve | โve |
| f | โve | +ve | +ve | โve |
| v (real image) | โve | โ | +ve | โ |
| v (virtual image) | +ve | +ve | โve | โve |